| Question | 1 | 2 | 3 | 4 | 5 | NA |
| The game goals are understandable | ||||||
| The screen representations of the game objects supports game play | ||||||
| The screen layout is efficient | ||||||
| Players can complete all tasks without leaving the game screen | ||||||
| The screen layout is visually appealing | ||||||
| The progress and status indicators are visible at all times | ||||||
| The terminology used in the game is understandable | ||||||
| The screen organization of the game is logical | ||||||
| Game navigation is efficient | ||||||
| Game navigation does not require extra effort | ||||||
| Touch controls follow standard conventions | ||||||
| Mouse control follows standard conventions | ||||||
| The game AI dominated the game play | ||||||
| Players feel in control of the game | ||||||
| Game provides appropriate feedback for all player actions | ||||||
| Players cannot make irreversible errors | ||||||
| Players do not have to memorize information | ||||||
| The game provided meaningful error messages | ||||||
| Game help is available when needed | ||||||
| The game was easy to use | ||||||
| The game was easy to learn | ||||||
| It was possible to complete all game tasks | ||||||
| The game tasks were boring and repetitive | ||||||
| Gameplay is interruptible without loss of progress | ||||||
| The gameplay was challenging | ||||||
| Parts of the game were childish | ||||||
| Storyline supports game play in a meaningful way | ||||||
| The game rewards are consistent with the game goals | ||||||
| The game allows for more than one style of play | ||||||
| The game has more than one solution path |